The beginning of the act starts off with a view of a river, which is presumably located near the protagonist's house. The protagonist also mentions that he wasn't on great terms with his father and didn't attend his funeral. The reason for this is because the protagonist's father had died a few years before his mother, and his mother didn't have enough strength to make repairs. A week after the funeral takes place, the protagonist moves into his parents' home because he doesn't want to let go of what he grew up with.Īfter the protagonist moves into his parents' home, he notices many repairs that he must make around the house. It is mentioned that the protagonist regrets a decision which he made when he was younger, but the player doesn't know what the decision was until Act III. In the opening, it can be seen that the protagonist is attending his mother's funeral with those who seem to be the residents of where his parents live. Other than performing tasks around the house, the player has the ability to interact with different objects around the house and find secrets hidden by the developer. After they finish fixing the floor, it is night time and they must go to bed. Once they find them, they must return to the home and cover the hole with the boards. To the repair the hole, the player has to go to the storage room and find some boards, nails, and a hammer to use. When they enter the storage room, they notice a decent sized hole which they need to repair. Once the player finds the breaker box outside, the player then needs to go take a look at the storage room which is nearby. At the start, the player must locate the breaker box since some of the power in the home is not working. Since the place is mainly an interactive showcase, the gameplay consists of exploring the protagonist's home while completing objectives to progress through the story.